Home / UI Extensions / Three.js
3D Graphics

Three.js

3D Graphics Engine

Three.js is the most popular JavaScript library for creating 3D content on the web using WebGL. Supports scenes, cameras, lights, materials, animations, and model loading.

Oorian Extension

Extension Status
Coming Soon

The Oorian extension for Three.js is under development and will be available with the framework release.

Priority
Rank #68

Implementation priority based on popularity, API complexity, and user demand.

Supported Version
TBD

The version of Three.js that this extension supports.

Licensing
Open Source (MIT)

The licensing model for Three.js. Check their official website for full license details.

Integration
Full API Access

Oorian extensions expose the complete Three.js API through type-safe Java methods.

Key Features

3D scenes
WebGL rendering
Materials and textures
Animations
Model loading (GLTF)
Post-processing
Physics integration

Usage Example

Here's how you'll use Three.js with Oorian once the extension is available:

Java
// Create and configure Three.js component
Threejs component = new Threejs();
component.setWidth("100%");
component.setHeight("400px");

// Configure component options
component.setEnabled(true);

// Register for events using Oorian's event model
component.registerForEvent(this, ThreejsEvent.class);

// Add to your page
container.addElement(component);

Note: This is a preview of the expected API. The actual implementation may vary slightly when released.

Ready to Use Three.js?

Oorian makes it easy to integrate Three.js into your Java web applications with type-safe extensions and real-time updates.